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The Walking Dead, Vol. 1: Days Gone Bye (v. 1)

The Walking Dead, Vol. 1: Days Gone Bye (v. 1)Authors: Robert Kirkman, Tony Moore
Publisher: Image Comics
Category: Book

List Price: $9.99
Buy New: $5.57
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Seller: thermite-media
Rating: 4.5 out of 5 stars 103 reviews
Sales Rank: 3737

Media: Paperback
Edition: illustrated edition
Pages: 144
Number Of Items: 1
Shipping Weight (lbs): 0.7
Dimensions (in): 10.1 x 6.6 x 0.4

ISBN: 1582406723
Dewey Decimal Number: 741.5973
EAN: 9781582406725
ASIN: 1582406723

Publication Date: September 26, 2006
Availability: Usually ships in 1-2 business days

Features:
  • ISBN13: 9781582406725
  • Condition: New
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Also Available In:

  • Hardcover - The Walking Dead Volume 1: Days Gone Bye
  • Paperback - The Walking Dead Volume 1: Days Gone Bye (v. 1)

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Editorial Reviews:

Product Description
An epidemic of apocalyptic proportions has swept the globe, causing the dead to rise and feed on the living. In a matter of months, society has crumbled: There is no government, no grocery stores, no mail delivery, no cable TV. Rick Grimes finds himself one of the few survivors in this terrifying future. A couple months ago he was a small town cop who had never fired a shot and only ever saw one dead body. Separated from his family, he must now sort through all the death and confusion to try and find his wife and son. In a world ruled by the dead, we are forced to finally begin living.


Customer Reviews:
Showing reviews 1-5 of 103
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5 out of 5 stars Continues where Romero usually ends...   December 21, 2005
A. Sandoc (San Pablo, California United States)
18 out of 20 found this review helpful

I was out of the comic book reading hobby for several years, but I have to say that I was glad that i came back to reading comic books again. One of the first titles that hooked me this second time around was Kirkman's The Walking Dead for Image Comics. I have to say that its taken the current renaissance of zombie films and books and ran away with it.

Using the same slow, shambling zombies that Romero first made popular with Night of the Living Dead and its subsequent sequels, Kirkman continues the story where Romero usually ended his films. All those times people have wondered what happened to those who survived in zombie films need not imagine anymore. Kirkman has created a believable world where the dead have risen to feast on the living, but has concentrated more on the human dynamic of survival in the face of approaching extinction.

I won't say that the story arc collected in this first volume has little or no zombies seen, but they've taken on more as an apocalyptic prop. One can almost substitute some other type of doom in place of zombies and still get a similar effect (as was done in Brian K Vaughn's equally great series, Y: The Last Man). What Kirkman's done is show how humanity's last survivors are now constantly, desperately adapting to a familiar world through unfamiliar circumstances. Characters from the start make the sort of mistakes regular people would make when they don't know exactly everything that is happening around them. Instead of chiding these people as one reads their story, we sympathize and hope for their continued survival.

I am hopeful that the rest of the collected trades will be equal to and maybe surpass this first story-arc. Already kirkman's done more to realizing the universe Romero created than alot of the hack filmmakers who have taken Romero's idea and cannibalized it for their own profit. I consider The Walking Dead as a must-read for anyone looking to find something different from all the costumed superhero titles.



5 out of 5 stars The South Rises again! So do the Dead...   February 16, 2005
Dark Mechanicus JSG (Fortified Bunker, USSA)
82 out of 104 found this review helpful

Let's talk, for a second or two, about the coming Zombie Apocalypse, the subject of Robert Kirkman and Tony Moore's ambitious and brutally beautiful graphic novel series "The Walking Dead".

Let me break the bad news to ya, big guy. You're not going to survive it.

Everyone watches zombie flicks with the notion that they'll survive. They're going to be one of the shotgun-toting mall-rustling heroes when it dawns on everybody that the Army ain't showing up.

Well let's put it to you this way: the Zombie Apocalypse is coming, and you're not going to make it. You're going to go get your mail, or be carrying your groceries out of the supermarket, and that's when you're going to meet your first Zombie. You've got a billion things flying through your noggin, Champ: pick up the kids, college tuition, your crazy stock portfolio, war and rumors of war, bio-terrorism, the big presentation at the Office tomorrow.

The Zombie is very Zen. It clears its mind. It has one single, driving purpose: it wants to sink its yellow tusks into your flesh and sample a little human pad thai.

Isn't that the way it always is---these things, like summer guests, always occur when you're just not prepared?

That's the guts of "The Walking Dead". Writer Kirkman states out front that he's less interested in a straight-out horror story---zombies springing out of the darkened woods and chowing down on some filet-au-Bob---than he is in exploring the dark thickets of the human brain exposed to what Kirkman calls "Extreme Situations".

Exactly.

The story follows Kentucky police officer Rick Grimes, thrown into a coma after a routine traffic stop goes bad. Just like "28 Days Later" he wakes up in an empty hospital. He buzzes on the nurse call-button; nobody shows up to help him. Which is, as we will shortly find out, probably a good thing.

Why? Because the hospital---most of it, anyway---is a tomb. Dead. Silent. There's a corpse, supine, fallen between elevator doors, his guts exposed, partially devoured. But for that single dead man, Grimes finds, to his horror, the hospital is deserted.

Of course, there's the matter of the lunchroom, stuffed to the grills with the Living Dead.

You could call it "While you were Sleeping", but it's not romantic, and it certainly isn't a comedy. While Grimes was out cold, the World Ended. The Dead Walked, and ate, and infected. Civilization ground to a halt. His town is dead; his house, run down; his wife and son, missing. The neighbor's house claimed by squatters. Word is everyone has gone to Atlanta, where the military has cordoned off the city and is protecting civilians. Grimes, in search of his family, in search of answers, takes a police cruiser and heads South.

To be sure, in zombie flicks I always root for the flesh-eaters, and here, whatever Kirkman says, you're reading "The Walking Dead" to see zombies, not follow a soap opera. But happily, Rackerton invests enough details in these characters to make them compelling: each has an agenda, obsessions, private vices, prejudices.

In other words, real people.

It certainly doesn't hurt Kirkman's story to have an artist as fine as Tony Moore bringing his vision to life. The black & white panels, the shadings, the crispness of the art---all of it is gorgeous, helping to accentuate the horror, but also to highlight the brutal beauty of a world gone feral.

Life, say the Buddhists and Christians, is Suffering. Suffering shapes us, molds us, ennobles us or breaks us apart. This is what is at work in "The Walking Dead: Days Gone Bye": you see the characters change, shift, mutate, evolve---into stronger creatures, true, and into weaker, viler, sneakier creatures as well.

But if this is a hard world, Tony Moore's artwork makes it a bleakly gorgeous one. Take a hard look at the scene around a campfire in a wintery wood, seconds before horror intrudes: the downy snow, the shaded woods of the thicket, the faces sunk in shadow, backlit by the fire.

Some scholar once said that the Living can never stand up to the Dead: they are too many, and their hungry, avid minds are not freighted with the conscience of the Living.

Kirkman and Moore have put that contention into question in their first auspicious volume of the "Walking Dead". Doubtless the Dead will Walk, and the Walking will die---but who will survive, and what will become of them?

I'm hungry for more.

JSG



5 out of 5 stars THE WALKING DEAD - a fast review   October 18, 2005
Steve Vernon, horror writer (Halifax, Nova Scotia)
6 out of 7 found this review helpful

All right. So I walked into this comic store and spotted this graphic novel on the shelf and bought it. Why not? I dig Brian Keene. I dig Romero. Why the heck shouldn't I dig this?

I took it home. Read it. Read it again.

The next day I was back in the comic book store, hunting up volume 2. And volume 3.

I'm a believer. This is such a well written thoughtful story. The zombies are secondary to the plot and charecterization. It kind of reads like a soap opera B-movie. Wonderfully compelling. I handed it off to my wife, who hates zombies, and she loved it.

Like the dead things we are, we'll keep coming back for more of THE WALKING DEAD. I recommend this one highly.




5 out of 5 stars A Great Series!   September 1, 2005
Benjamen D. Haines (Parkersburg, WV)
3 out of 3 found this review helpful

I bought this book basically on the title alone. I was very happy with what I found inside. This is a story of a man that awakens from a coma to find the world overrun with the undead. The story is very reminiscent of Romero's films, very character driven with the zombies as part of the background and not a goofy gorefest. Great plot, great artwork. It's highly addictive (for myself and those I've loaned it to).


5 out of 5 stars High hopes for a bleak landscape.   August 22, 2004
Aaron Jones (Long Island, New York)
2 out of 2 found this review helpful

With some reluctance I picked up the "Days Gone Bye" trade about two months ago. I had sworn off zombie comics and horror comics in general due to a serious lack of quality amongst the books that I was reading. I had been hearing nothing but praise for "The Walking Dead" for months so I decided to go out and pick up a copy of the trade. I figured for $10 I couldn't go wrong. I decided to give it a shot. Now, when I started reading it I was a little disapointed. I thought it was a bit goofy acutally but I decided to read on. As the book progressed I began to see that Kirkman was actually utlizing the backdrop of a zombie apocalypse as a canvas to tell some seriously intense stories about the hope and perserverance of the human spirit in the face of terrible adversity. Rick Grimes[the main character] and company come off as a very real, very well developed characters. I found myself beginning to care for them very quickly. It turns out that as the story goes on, and the inevitable dread that follows a zombie infested world begins to take shape, the true horror of this comic begins to reveal itself. Although chock full of zombies, the real horror of this book is the things that the living members of the book have to endure in order to survive. Or rather, attempt to survive. As of this writing the book is up to issue #9 in monthly format. # 9 was the absoulte best comic I've read this year so far. This book can only get better.

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